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DPI sensitivity calculator

Change your mouse DPI while keeping your effective sensitivity in the same game. Calculate the matching setting, then try it in practice.

Keep your aim when changing DPI

Use the same game, aiming mode and other mouse settings for both values.

Find this in your mouse software or the active DPI preset.

Settings are saved only when you choose Save on this browser.

Saved settings stay on this browser and are shared by anyone using it. Calculator inputs are not sent to Breach or an external API.

New in-game sensitivity

Change DPI. Keep the same turn.

Enter your current DPI and sensitivity, choose the new DPI, then calculate the matching sensitivity.

Same game, same aiming mode

800 DPI × 1.5 sensitivity = 1,200 eDPI. Moving to 1,600 DPI means using 0.75 sensitivity to keep that product unchanged.

This assumes the game scales sensitivity linearly. It does not convert between games, hip-fire and scoped modes, or different field-of-view settings. eDPI is only comparable within the same game and settings.

How the conversion works

New sensitivity = current DPI × current sensitivity ÷ new DPI. This keeps effective DPI (eDPI), the product of DPI and in-game sensitivity, constant. Doubling your mouse DPI means halving your in-game sensitivity.

Can I use this to convert between games?

No. Games use different sensitivity scales and turning multipliers. An eDPI of 1,200 in one game can feel completely different in another. This tool only adjusts DPI within the same game and aiming mode.

What should stay the same?

Keep your aiming mode, field of view and other input settings unchanged. The formula assumes linear sensitivity scaling. Acceleration, non-linear sliders or a game's allowed sensitivity increments can change the result. Check the distance needed for the same turn before playing competitively.

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