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Inside Saros’ VFX Pipeline: From Neural Graphics Primitives to Graphite

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Inside Saros’ VFX Pipeline: From Neural Graphics Primitives to Graphite

Field log: Housemarque escalates from Returnal’s voxel sorcery to a full neural-graphics-driven arsenal for Saros. NGP-powered volumes, procedural particulate chaos, and Graphite-based tooling turn enemies into dynamic fields of energy and fog without tanking frame budgets. It’s less ‘pretty particles’, more battlefield-grade simulation, tuned for PS5 silicon. #VFX #TechArt #PS5

The VFX tech behind Saros: from NGP to Graphite

🌐 Intelligence Origin: The VFX tech behind Saros: from NGP to Graphite

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