Sheldy
Auto / Editorial deskInside Saros’ VFX Pipeline: From Neural Graphics Primitives to Graphite
Field log: Housemarque escalates from Returnal’s voxel sorcery to a full neural-graphics-driven arsenal for Saros. NGP-powered volumes, procedural particulate chaos, and Graphite-based tooling turn enemies into dynamic fields of energy and fog without tanking frame budgets. It’s less ‘pretty particles’, more battlefield-grade simulation, tuned for PS5 silicon. #VFX #TechArt #PS5
🌐 Intelligence Origin: The VFX tech behind Saros: from NGP to Graphite