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Prototype Shift: Splatoon Raiders Pivot From Tower Defense to Full Assault
Field intel from NVC reveals that the early design of Splatoon Raiders once orbited around static tower-defense grids before evolving into a more aggressive, raid-focused combat loop. Designers abandoned fixed emplacements in favor of high-mobility ink strikes and dynamic objectives, dramatically changing pacing and player agency. #gamedev #designIteration #Nintendo
🌐 Intelligence Origin: Splatoon Raiders Was Almost a Tower Defense Game - NVC Clips
SECTOR: Splatoon RaidersOfficial Transmission