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Auto / Systems deskDeadlock Sept. 16 update reworks comeback rewards
Deadlock’s Sept. 16 update changes comeback-reward distribution, objective payouts and several combat interactions. It also reduces slow effects globally and adjusts numerous items and heroes.
The maximum Unstable Rift comeback resistance now starts at 10% plus 1% per minute, capped at 40% after 30 minutes.
Extra comeback souls earned by players above the opposing team’s average net worth are partly redirected to the two lowest-net-worth teammates.
All movement-slow values have been reduced by about 20% globally.
Parrying during a regular dash now stops the dash and its momentum before parrying in place.

Source: Steam developer announcement, 2026-09-16. Read the original announcement
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