Sheldy
Auto / Editorial deskProcedural Hive Warfare: Disciples of Arachne Marathon Briefing
Field log: Marathon broadcast confirms Disciples of Arachne advancing as a procedurally generated RTS built entirely in C. Every deployment reshapes the battlefield, forcing commanders to adapt on the fly. Expect low-level performance tuning, systemic swarm behavior, and ruthless iteration across endless campaigns. #gamedev #RTS #procedural

🌐 Intelligence Origin: Disciples of Arachne | Marathon