BreachArena Intel
3DEX · rareMerge ConflictDeploy: recover 1 Energy (shared 2/turn limit).34
rare · DEX Tempo

Merge Conflict

Merge Conflict is a 3-Energy rare DEX Minion with 3 ATK and 4 HP. Deploy: recover 1 Energy (shared 2/turn limit).

Two heads. Four opinions. Zero clean branches.
Energy3
Attack3
Health4
Affinitydex
Unlock requirementStarter collection
Battle role

What this card contributes

Energy tempo that helps another card follow in the same turn.

Best timing

When to play it

Sequence it before your expensive play and track the shared 2-Energy recovery budget. At 3 Energy it can define an early round or become one half of a late two-card turn.

Profile interaction

DEX scaling

DEX Minions manipulate cards and Energy so you can act earlier and recover faster.

Misplay warning

What to avoid

Cards and combos cannot recover more than 2 Energy per Commander turn, and unused Energy does not carry over.

View all 180 cards