Merge Conflict
Merge Conflict is a 3-Energy rare DEX Minion with 3 ATK and 4 HP. Deploy: refund 1 Energy.
“Two heads. Four opinions. Zero clean branches.”
Energy3
Attack3
Health4
Affinitydex
Unlock requirementStarter collection
What this card contributes
Energy tempo that lets another card follow in the same round.
When to deploy it
Sequence it before your expensive play and calculate the refunded Energy before committing. At 3 Energy it can define an early round or become one half of a late two-card turn.
DEX scaling
DEX Minions manipulate cards and Energy so you can act earlier and recover faster.
What to avoid
A refund at the end of a round is usually wasted because unused Energy does not carry over.